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Devlog

Under Control v0.1.24A

today13/12/2024

Background

New Features

  • Implemented night events system for Veronica
  • New home event with Jazzmin
  • Alternative event with Jazzmin
  • New night event with Veronica (two variants, replaces obsolete one)
  • New night event with Cynthia (replaces obsolete one)
  • New hint system to guide players in PC events panel (“Things to do” – in testing)
  • New important event notification reminding players to save their game
  • Jazzmin now sleeps in her bed after room renovation (can randomly fall asleep on couch or wake up and go to bed)
  • Added hints for recent events
  • New music tracks and main theme
  • Enhanced quality improvements applied to 219 images, including:
    • First Jazzmin event
    • First Katta event
    • Third Jeanne event
  • New compression to considerably reduce the size of the game.

Bug Fixes

  • Fixed a bug in some lines of dialogue in the first event with Dianne.
  • Fixed a bug that occurred when entering the menu or pressing the Menu button during a dialogue, and the dialogue could continue.
  • Fixed a bug that occurred when you had the key to Veronica’s house and could not access the house using the key.
  • Completely refactored the code that manages the dialogues, optimizing its performance significantly.
  • Fixed a bug that occurred during ‘Look’ events where the text would continue and the player would miss some of the text.
  • Fixed a bug that loaded incorrect data in saved games or when creating a new game.
  • Changed the audio manager to create different atmospheres (some of the new features are fade in/out to make the atmosphere changes smoother). Also the new audio manager is able to handle thematic atmospheres to make the music appropriate for certain events).
  • Fixed a bug in the variable limit of save games that caused the MC’s inventory items to disappear.
  • Fixed a bug that mismanaged the initial experience when starting a new game.
  • Fixed a bug that only allowed Jazzmin to wake up on the couch (Breasts) during night events (Now any girl can wake up at the start of a night event).
  • Fixed a bug that did not allow to see the night event with Cynthia (Hand).
  • Fixed some text lines in the events related to Cynthia, Jazzmin and Veronica.
  • Fixed a display error in the acknowledgements area for some Android devices.
  • Fixed a bug that didn’t allow to disable ‘SKIP’ when continuing the conversation or pressing space.
  • Fixed a bug that occurred with the computer tutorial in some rooms other than the MC rooms.
  • Fixed a bug in the ‘SKIP’ button for the Android version in the agility mini-game.
  • Fixed a bug that occurred when pressing ‘Auto’ when the typing speed was not set yet and caused the event to close instantly.
  • Fixed a bug in the way Jazzmin’s third and fifth events were handled. Some people could see a different version of what happened in their game.
  • Fixed a bug when pressing the V key during the prologue that let you see the top bar during 360 scanning.
  • Fixed a bug that did not show all Jazzmin events in the event panel on PC.

Changes

  • Adjusted difficulty balance
  • Adjusted the background opacity of the options buttons.
  • Changes in the text of the night event with Veronica (Butt)
  • Updated the text of the night event with Veronica (Breasts) in the PC event panel.
  • Changed the way updates are displayed in the main menu.
  • Modified MC’s kitchen and living room details
  • Updated Jazzmin’s couch awakening images
  • Added dialogue text shadowing for better visibility
  • Increased character awakening probability during night events
  • Updated initial warning background images
  • Modified new game configuration images
  • Improved dialogue harmonization across related events
  • Minor text and interface corrections
  • Updated acknowledgments

Written by: Slusiom

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labelDevlog today03/08/2024

Version 0.1.23A

New Features • A new system for nighttime events in Cynthia has been included. • A new event that will occur randomly with a new character on the streets at [...]

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